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 RECRUITING METHODS

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Merzhin
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Posts : 262
Join date : 2008-12-19
Age : 37
Location : State College PA (USA)

PostSubject: RECRUITING METHODS   Sun Aug 23, 2009 11:05 am



1 - WHO TO LOOK FOR?

Recruiting is exhausting, let us face it. It takes time, energy and patience. Thus, one might feel a little tempted to accept anyone when the first person shows some interest. It is true that we do not know for sure who the person might be before we interact more with them, but there are some hints that may help. Good signs are usually the following:

- the person already speaks in Role Play mode
- the person is friendly but not overwhelmingly outgoing
- the person avoids Out-of-character jokes every 5 minutes
- the person nonetheless is ready to read the forum, but shows some real interest, not forced interest
- the person speaks with mature terms and act in a mature way (age has little to do with it, we all know mature 16-year-olds and immature grandpas)


2 - WHEN AND WHERE TO LOOK FOR?

The evening or the weekend is clearly the best time for recruiting. Most people are free and out of work, plus it is the time most of us play, though some rare people can be found in the morning and in mid-afternoon as well. This is no science... As to where... ha! Well obviously you have Ascalon (along with Shing Jea Island and Kamadan) where a lot of people are ready to join guilds.... sometimes the very first guild they find... and that may be the problem. Ascalonian, Shing Jean and Kamadan recruits have to be considered with caution, especially because they are beginners as well. The amount of work the guild will have to do in order to shape a new recruitee can be critical, and we do not want to find completely dull people. With fewer chances to find people, but more chances to find experienced people or people really looking for a Guild with a capital G are in the other big cities or the massively frequented outposts that you find later in the game, such as Lion's Arch or Droknar's Forge.


3 - WHAT TO TELL THESE RECRUITEES?

Well... a short introduction of the guild is of course good. Here are the points you wish to insist and discuss a little with these people:

- We are mature and insist on a mature behavior
- We favor Role Play before any other type of talk
- We have a specific Role Play Universe, but insist that it does not change any aspect of the game setting (that sometimes scares people... especially with guilds who completely rename, relocate and rebuild everything in the game.... This is not our case!)
- Then it's time to send them info about us. You have three possibilities, according to the time you or they have: 1 - ask them their email address and send them a summarized version of who we are (a document you'll find in this section CODES AND RULES called "Charter of the Keepers"). 2 - Send them to Guild Wars Wiki, because we have a page there under "Kurzick Guilds". 3 - Direct them directly to the forum directly, in which case they are only 4 reading requirements to do, and only 4, so please make sure they do. They have to read "Directives for newcomers" in WELCOME, then they have to register if they want to be able to read "What is the Third State?", "Member of the Third State" and "Page" in RANKS, especially this last one. After that, normally, tutors have to explain them the rest step by step. And there you go...

Good luck with recruiting.
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